Kindred
Marksman

Kindred

The Eternal Hunters

Base stats

Level 1 values with per-level growth, from the current patch's data.

Combat
Attack damage65
Attack speed0.625%+3.5%
Crit chance0%
Attack range500
Defense
Health595+104
Armor29+4.7
Magic resist33+1.1
Health regen7+0.55
Utility
Mana300+35
Mana regen7+0.4
Move speed325

Abilities

Passive and four active abilities, in cast order.

P

Mark of the Kindred PASSIVE

Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.

Q

Dance of Arrows Q

Kindred tumbles and shoots up to three arrows at nearby targets.

W

Wolf's Frenzy W

Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health.

E

Mounting Dread E

Lamb fires a carefully placed shot, slowing the target. If Lamb attacks the target two more times, her third attack instead directs Wolf to pounce on the enemy, savaging them for massive damage.

R

Lamb's Respite ULTIMATE

Lamb grants all living things inside a zone a respite from death. Until the effect ends, nothing can die. At the end, units are healed.

Separate, but never parted, Kindred represents the twin essences of death. Lamb's bow offers a swift release from the mortal realm for those who accept their fate. Wolf hunts down those who run from their end, delivering violent finality within his crushing jaws. Though interpretations of Kindred's nature vary across Runeterra, every mortal must choose the true face of their death.
Runeterra lore

See how Kindred stacks up

Base stats, growth and difficulty against any other champion.

Compare Kindred →